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Fortnite Course

Fortnite Course

This course introduces students to UEFN (Unreal Editor for Fortnite) and Verse programming, the scripting language used to create interactive experiences inside Fortnite. Learners will explore game design principles, build custom islands, and code game logic using Verse. By the end of the course, they will be able to design, script, and publish their own playable Fortnite experiences.
Responsible Rami Ben Omrane
Last Update 10/22/2025
Members 2
Intermediate Advanced Basic
  • Crafting Landscape
    6Lessons ·
    • Downloading UEFN
    • Viewport Controls
    • User Interface
    • Object Movement
    • Landscapes
    • Water
  • Adding Buildings
    12Lessons ·
    • Working With Prefabs
    • Lighting
    • Asset Placement
    • Fab
    • Environement Creation
    • Devices
    • Tracker Devices
    • Intro to Verse
    • Moving Platform
    • Verse Tracker
    • Publishing to Production
    • End Game Logic
  • Verse Programming
    16Lessons ·
    • Introduction to Verse Project
    • Creating your Verse Project
    • Variables
    • Device Setup
    • Talking to Devices
    • Data Types and Operations
    • Conditionals and Logic Operators
    • Loops
    • Arrays
    • Functions and Structures
    • Event Listeners
    • Classes
    • Maps
    • Logic Flow
    • Device Functions
    • Random
  • Interacting with Fortnite
    3Lessons ·
    • More Working With Devices Through Editables and Optionals
    • Interacting With Fortnite Through the Interfaces
    • Wrap up
  • Make a OneShot Game
    2Lessons ·
    • Interacting With Fortnite Through the API
    • Make a OneShot Game with Algorithmic Thinking
  • Verse Core Plus
    3Lessons ·
    • UI
    • Interactable Verse UI
    • Game State with Persistence Function